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Arthur Samuel

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Arthur Samuel wrote a checkers-playing program that soon learned how to beat him.
1957 ...

 


Arthur Samuel. A brief biography that can be accessed from our page of tributes.
Related Resources
Checkers! By Victor Huang and Sung Ha Huh. Try to beat the checkers program, if you can, and then read the details about its programming.

[Arthur Samuel's work is typical. In 1947, when electronic computers were just being developed, Samuel, then at IBM, decided to write a checker playing program.

In the 1950s, Arthur Samuel, a computer designer at IBM, developed a program that learned to play Checkers well enough to defeat several excellent human players. Its quality of play improved when it competed with its superiors.

44, although some consider Arthur Samuel's checkers program to be earlier. Christopher Strachey also wrote a checkers program in 1951.

The first computer player of checkers was written by Arthur Samuel, a researcher from IBM. Other than it being one of the most complicated game playing programs written at the time, it is also well known for being one of the first adaptive programs.

See also: AI, Artificial intelligence, Neural network, Allen, Machine learning

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