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Game artificial intelligence

Artificial Intelligence Fuzzy logicGame theory

Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs).

 


Challenges in Game Artificial Intelligence Papers from the 2004 AAAI Workshop. Dan Fu, Stottler Henke, and Jeff Orkin, Program Cochairs. "The science of game development is still in its infancy.

This tutorial tackled the different possible approaches for creating a FPS bot and considered the engines that could be used. Two specific cases were discussed, which should allow you to make your first steps in game artificial intelligence easily.

See also: Artificial intelligence, AI, Neural network, Agent, Game theory

Artificial Intelligence Fuzzy logicGame theory

 
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