rewrite rule a rule for modifying an expression, often expressed as an input pattern and an output pattern, e.g. (- ?x (- ?y)) -> (+ ?x ?y) ...
Agent-Based Graphical Rewrite Rules: (1991) Behavior such as a train following train tracks can be specified through before/after rules. These rules can be created by programming by example.
See also: Agent, Artificial intelligence
 
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