The Possession Arrow is used in all competitions except for the NBA to determine possession of the ball in certain situations.
Possession: to be holding or in control of the ball.
Post position: the position of a player standing in the low post or high post.
To be holding or in control of the ball.
Used to determine which team's turn it is to inbounds the ball to begin a period or in a held ball situation.
Possession-When a team has the ball.
Rainbow shot-A shot that has a high arc is sometimes called a "rainbow shot".
Possession Indicator: This is a electronic device that has arrows on it and it shows which team will get the ball the next time there is a double foul or a held ball. This is used in college basketball.
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Possession is handed to the other team if they fail to do so.
8-second rule ...
Possession: to be holding or in control of the ball
Screen: when an offensive player stands between a teammate and a defender to gives his teammate the chance to take an open shot ...
Possession is Power
The team with the ball gets to decide what happens next. The defense is forced to react to what the offense does. Do not lose sight of that simple, yet powerful, advantage. There is no need to panic facing a press.
A sideline indicator at high school and college games that has a lighted arrow showing which team is next entitled to the ball under the alternate-possession rule.
GAIN POSSESSION WITH TWO HANDS. Catch the ball with 2 hands-concentrate on the catch before you do anything else. Rebound with 2 hands, pick up a loose ball with 2 hands. And when you pick it up don´t dribble right away. Possession first.
1 has possession of the ball and is dribbling to the left. X1 is closer to 1 than normal and is attempting to force 1 to the sideline in order to cut down on his, or her, passing lanes.
POSS - Possession
Total number of possessions for a team or player. For a player, these possessions are not based on merely the team's full game figures.
5-second possession violation - If a player is guarded and doesn't advance the ball within five seconds, the opposing team is awarded the ball.
Any time a possession is over, the player with the ball speed dribbles to the half-court line to start again. The defense and offense sprint to their starting positions.
You can have one coach watch the offense and another coach watch the defense.
Yonkers, in possession of the ball, passed off-shot-missed. New Rochelle recovered - pushed the ball up the court and shot. The ball rolled tantalizingly around the rim and off. The fans shrieked.
Defensive possessions usually end in three ways; a turnover, a missed shot, or a made basket.
Points Per Possession (PPP) measures how many points a players scores per possession used. Synergy Sports frequently uses this metric in their analysis of how players perform in specific situations (pick-and-roll, isolations, post-ups, etc.).
As already described, a jump ball starts only the first period of the game. The team gaining possession from the jump-ball will be deemed to have first possession.
The alternating possession arrow rule went into effect in college basketball in 1981. Ever since, it has been controversial.
Points/zero point possession: Used for individual players, points per zero point possession could be considered as a proxy for scorer decision making or a means to understand how efficiently a player manages scoring opportunities.
2 free throws and possession of the ball at centre; no possession at centre if the foul occurs before the first half (game would still start with a jump ball).
Steal: To take possession of the ball from an offensive player who is holding, dribbling, or passing the ball.
Timeout: Teams can stop play several times per half when they have possession of the ball to strategize before resuming play.
Rebound To gain possession of a ball after a missed shot.
Slam dunk A dunk that is jammed hard into the basket.
Swish A shot that goes into the basket touching only the net.
When a players gets possession of the ball, either from another player, or because the ball has rebounded after an attempt at basket, the following rules apply: ...
Turnover - When possession of the ball switches from one team to the other.
Zone Defense - A defensive setup in which players cover particular court areas, as opposed to covering man-to-man.
alternating-possession rule: in college, the possession arrow changes direction after each subsequent jump ball situation, alternating which team gets possession for the throw-in.
Alternating-possession rule: A rule in which teams take turns possessing the ball after stopped plays.
Assist: A pass that sets up a score.
Backboard: The surface to which the basket is mounted.
ORtg Offensive Rating (available since the 1977-78 season in the NBA); for players it is points produced per 100 posessions, while for teams it is points scored per 100 possessions.
It results in a change of possession.
Shot fake: A movement in which the player with the ball acts as if they are about to shoot. It is designed to trick the defender into straightening up, allowing the player with the ball to dribble past them.
Time-out: A requested break in action by a team either with the possession of the ball, or when the ball is dead.
Traveling: A violation that occurs when a player holding the ball illegally moves one or both of his feet without dribbling.
A player may not take steps while the ball is in their possession unless they are dribbling.
-8. A player may not bounce the ball again after ending her initial dribble.
-9. An offensive player cannot be in the lane for more than 3 seconds.
Deny the Ball: that challenger just lost possession of the ball.
Diamond-and-one: strategic format where 4 players are 'the diamond' while a fifth goes up against a single defender.
The team that gains possession plays offense, and the opposition plays defense. The offensive team has a set time, usually 35 seconds or less (depending on the level of competition), to score a basket, also called a field goal.
A "jump ball" results in an alternating possession which is kept track of at the official table.
In physical education, intramurals, or pick up games, a "jump ball" is awarded to the defender.
If you hold onto the ball too long, the opponents may tie you up, and depending on the possession arrow, all your hard work is for nothing. So immediately pivot away from the defenders toward the sideline and find a teammate to pass to.
The drill is started like a half court game between Black and Blue, Black with possession, Blue on defense, Red down the other end of the court. Black and Blue play until one of three things happens: 1) Black turns the ball over, 2) Blue gets a ...
Each possession must be checker outside the 3 point line. Once the ball is checked outside the 3 that team is "hot". Meaning only they can score. If the defensive team gets a steal or rebound then they must take it outside the 3 to become "hot".
The possession continues until the offense scores, or the defense gains possession of the ball. After each possession, I make the defense line-up in different spots on the baseline, so that they are not always closing out to the same spot.
This is because rebounding is one of the ways a defensive or an offensive team can get possession of the ball. For an offensive player, rebounding is important so that if they get possession of the ball, they will get a second chance at scoring.
During a jump ball, a personal foul committed prior to either team obtaining possession, shall be ruled a "loose ball" foul.
A dribble or a turnover (travel, out of bounds) changes possession.
After you made a pass and before you can receive another one, you have to touch the baseline first.
A situation that occurs when an offensive player and a defensive player become tangled and both share possession of the ball. In the event of a held ball, an official must determine which team retains possession.
Ball possession was awarded to the first player to touch the ball after it went out of bounds. This led to pushing, shoving, elbowing, desperate dives, and total bedlam.
The defensive effort is completed when we have POSSESSION OF THE BALL. When the ball is shot we must have ALL FIVE PLAYERS fulfilling their rebound responsibility until the ball is CHINNED. The team will rebound covering the paint in a triangle shape.
A quicker tempo means more possessions. More possessions means more shots. More shots means more points, more misses, more rebounds... you get the picture. Without an understanding of that tempo, many of the other statistics become meaningless.
When players from opposing teams gain possession of the ball at the same time, also described as a tie-up.
Offense - the team with possession of the basketball.
Personal foul - contact between basketball players that may result in injury or provide one team with an unfair advantage; players may not push, hold, trip, hack, elbow, ...
This set usually begins each possession. In this set, the guards are high and are one step outside the lane-line extended. The off-guard stays one step behind the guard with the ball.
Baseball cards are popular traded assets that people keep as prized possessions for years. Cards come in different types such as rookie, regular, All-Star, limited edition and Hall of Fame.
Tempo or Pace
The number of possessions a team uses during a game. It can be adjusted to take into account the impact of opponent playing styles. Chicago State played at the fastest adjusted tempo at 75.4 possessions per game.
Shot clock: The 24-second clock used to time possessions. A team must attempt a shot that hits the rim within 24 seconds or else it loses possession of the ball.
Sixth man: A team's primary reserve, the first substitute to enter a game.
Travelling: foul where the player in possession of the ball takes more than two steps without dribbling.
Turnover: loss of the ball to the other team.
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Make It, Take It - When a player or team scores, they get possession of the ball again.
Man-to-Man Defense - A type of defense in which each defender is responsible for guarding one specific opponent.
Basketball Terms: 'N' ...
Loose Ball Foul - A basketball foul committed while neither team has possession of the ball (such as when going for a rebound).
Offensive Foul - Illegal contact, committed by an offensive player, after the ball is live.
Turnovers per game
The number of time per game a player gives up possession via whistle (traveling, charging), steals, or simply throwing the ball away. The total is derived from total turnovers divided by games participated in.
Throw In- the method by which a team with possession inbounds the ball. (they stand in the center circle)
Shooter- a player who takes a shot at the basket.
Purple asks the post player to screen for most cutters and shape up immediately - it should be unrelenting on a post defender requiring that on every possession they defend multiple screens and guard multiple post feeds.
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Rebounding is a crucial skill for any front-court player. Here are basketball tips that can give your team extra rebounds--and extra possessions.
See also: Basket, Ball, Basketball, Shot, Court