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Possession

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Possession Arrow
The Possession Arrow is used in all competitions except for the NBA to determine possession of the ball in certain situations.


Possession: to be holding or in control of the ball.
Post position: the position of a player standing in the low post or high post.

Possession:
To be holding or in control of the ball.
Possession arrow:
Used to determine which team's turn it is to inbounds the ball to begin a period or in a held ball situation.

Possession-When a team has the ball.
R
Rainbow shot-A shot that has a high arc is sometimes called a "rainbow shot".

Possession Indicator: This is a electronic device that has arrows on it and it shows which team will get the ball the next time there is a double foul or a held ball. This is used in college basketball.

Possession is handed to the other team if they fail to do so.
24-second rule
8-second rule ...

Possession: to be holding or in control of the ball
Screen: when an offensive player stands between a teammate and a defender to gives his teammate the chance to take an open shot
Shot clock: a clock that limits the time a team with the ball has to shoot it ...

Possession is Power
The team with the ball gets to decide what happens next. The defense is forced to react to what the offense does. Do not lose sight of that simple, yet powerful, advantage. There is no need to panic facing a press. There is no defense that can not be beaten.

Possession Arrow
A sideline indicator at high school and college games that has a lighted arrow showing which team is next entitled to the ball under the alternate-possession rule.
Post ...

GAIN POSSESSION WITH TWO HANDS. Catch the ball with 2 hands-concentrate on the catch before you do anything else. Rebound with 2 hands, pick up a loose ball with 2 hands. And when you pick it up don´t dribble right away. Possession first.
Conditioner and Stamina Builder ...

1 has possession of the ball and is dribbling to the left. X1 is closer to 1 than normal and is attempting to force 1 to the sideline in order to cut down on his, or her, passing lanes.

Adverse Possession
Deeds and Ownership
Intellectual Property
Landlord-Tenant Issues
Section 8 Housing ...

5-second possession violation - If a player is guarded and doesn't advance the ball within five seconds, the opposing team is awarded the ball.

Any time a possession is over, the player with the ball speed dribbles to the half-court line to start again. The defense and offense sprint to their starting positions.
You can have one coach watch the offense and another coach watch the defense.

Yonkers, in possession of the ball, passed off-shot-missed. New Rochelle recovered - pushed the ball up the court and shot. The ball rolled tantalizingly around the rim and off. The fans shrieked. New Rochelle, the home team, recovered the ball and tapped it in for what looked like a victory.

Defensive possessions usually end in three ways; a turnover, a missed shot, or a made basket. A defense that is able to pressure the ball and contest shots must be adept at recovering the ball when it is loose or deflected and rebounding missed shots.

Alternating Possession
As already described, a jump ball starts only the first period of the game. The team gaining possession from the jump-ball will be deemed to have first possession.

The alternating possession arrow rule went into effect in college basketball in 1981. Ever since, it has been controversial.

Points/zero point possession: Used for individual players, points per zero point possession could be considered as a proxy for scorer decision making or a means to understand how efficiently a player manages scoring opportunities.

Steal: To take possession of the ball from an offensive player who is holding, dribbling, or passing the ball.
Timeout: Teams can stop play several times per half when they have possession of the ball to strategize before resuming play.

Rebound To gain possession of a ball after a missed shot.
Slam dunk A dunk that is jammed hard into the basket.
Swish A shot that goes into the basket touching only the net.

When a players gets possession of the ball, either from another player, or because the ball has rebounded after an attempt at basket, the following rules apply: ...

Turnover - When possession of the ball switches from one team to the other.
Zone Defense - A defensive setup in which players cover particular court areas, as opposed to covering man-to-man.

alternating-possession rule: in college, the possession arrow changes direction after each subsequent jump ball situation, alternating which team gets possession for the throw-in.

Alternating-possession rule: A rule in which teams take turns possessing the ball after stopped plays.
Assist: A pass that sets up a score.
Backboard: The surface to which the basket is mounted.
Back Court: Area of the court farthest from the offensive team's goal.

ORtg Offensive Rating (available since the 1977-78 season in the NBA); for players it is points produced per 100 posessions, while for teams it is points scored per 100 possessions. This rating was developed by Dean Oliver, author of Basketball on Paper.

News: s-r blog:Introducing Per 100 Possessions Statistics
Glossary
123 An underline indicates that a career figure is based on incomplete data. 3P 3-Point Field Goals 3P% 3-Point Field Goal Percentage 3P / 3PA.

It results in a change of possession.
Shot fake: A movement in which the player with the ball acts as if they are about to shoot. It is designed to trick the defender into straightening up, allowing the player with the ball to dribble past them. Also called a "pump fake." ...

Time-out: A requested break in action by a team either with the possession of the ball, or when the ball is dead.
Traveling: A violation that occurs when a player holding the ball illegally moves one or both of his feet without dribbling.

A player may not take steps while the ball is in their possession unless they are dribbling.
-8. A player may not bounce the ball again after ending her initial dribble.
-9. An offensive player cannot be in the lane for more than 3 seconds.
-10.

Deny the Ball: that challenger just lost possession of the ball.
Diamond-and-one: strategic format where 4 players are 'the diamond' while a fifth goes up against a single defender.

The team that gains possession plays offense, and the opposition plays defense. The offensive team has a set time, usually 35 seconds or less (depending on the level of competition), to score a basket, also called a field goal.

If you hold onto the ball too long, the opponents may tie you up, and depending on the possession arrow, all your hard work is for nothing. So immediately pivot away from the defenders toward the sideline and find a teammate to pass to. Pivot on your outside foot.

The drill is started like a half court game between Black and Blue, Black with possession, Blue on defense, Red down the other end of the court. Black and Blue play until one of three things happens: 1) Black turns the ball over, 2) Blue gets a defensive rebound, or 3) Black makes a basket.

Each possession must be checker outside the 3 point line. Once the ball is checked outside the 3 that team is "hot". Meaning only they can score. If the defensive team gets a steal or rebound then they must take it outside the 3 to become "hot".

This is because rebounding is one of the ways a defensive or an offensive team can get possession of the ball. For an offensive player, rebounding is important so that if they get possession of the ball, they will get a second chance at scoring.

A rebound occurs in basketball when a player gains possession of the basketball after a missed field goal, three-point field goal or free throw attempt. The basketball usually hits off the rim or the backboard before the player gains possession of the ball and is credited with the rebound.

During a jump ball, a personal foul committed prior to either team obtaining possession, shall be ruled a "loose ball" foul. In all violations of this rule, neither the game clock nor the 24-second clock shall be started until the ball is legally tapped.
PENALTY: ...

A dribble or a turnover (travel, out of bounds) changes possession.
After you made a pass and before you can receive another one, you have to touch the baseline first.

Defensive stop: Gaining possession of the ball before the offensive team scores.
Defensive transition: When the team on offense suddenly gives up possession of the ball and has to convert from offense to defense.
Delay offense: An offense used to take more time with each possession.

Ball possession was awarded to the first player to touch the ball after it went out of bounds. This led to pushing, shoving, elbowing, desperate dives, and total bedlam.

When the offense loses possession through its own fault by passing the ball out of bounds or committing a floor violation.
Assist to Turnover Ratio (A/T)
The ratio of assists per turnovers. A ratio helpful for measuring a players efficiency in handling the ball.
Formula: Assists / Turnovers ...

The defensive effort is completed when we have POSSESSION OF THE BALL. When the ball is shot we must have ALL FIVE PLAYERS fulfilling their rebound responsibility until the ball is CHINNED. The team will rebound covering the paint in a triangle shape.

jump ball ((basketball) the way play begins or resumes when possession is disputed; an official tosses the ball up between two players who jump in an effort to tap it to a teammate)
fast break ((basketball) a rapid dash to get a shot as soon as possible after taking possession of the ball) ...

A quicker tempo means more possessions. More possessions means more shots. More shots means more points, more misses, more rebounds... you get the picture. Without an understanding of that tempo, many of the other statistics become meaningless.

Offense - the team with possession of the basketball.
Personal foul - contact between basketball players that may result in injury or provide one team with an unfair advantage; players may not push, hold, trip, hack, elbow, restrain or charge into an opponent.

"The key is to maintain an evenness. Try to play one possession at a time, regardless of what happened on the last possession" - Brad Stevens
"You have a choice to make when you're not playing. Either you're invested and a great teammate, or your not" - Brad Stevens ...

This set usually begins each possession. In this set, the guards are high and are one step outside the lane-line extended. The off-guard stays one step behind the guard with the ball. The wings are free-throw line extended and are one step from the sideline. The post is in the midpost.

Baseball cards are popular traded assets that people keep as prized possessions for years. Cards come in different types such as rookie, regular, All-Star, limited edition and Hall of Fame.

Tempo or Pace
The number of possessions a team uses during a game. It can be adjusted to take into account the impact of opponent playing styles. Chicago State played at the fastest adjusted tempo at 75.4 possessions per game.

Shot clock: The 24-second clock used to time possessions. A team must attempt a shot that hits the rim within 24 seconds or else it loses possession of the ball.
Sixth man: A team's primary reserve, the first substitute to enter a game.

Shot clock: The shot clock is used to time possessions. The offensive team has a certain time (NBA: 24 seconds, NCAA: 35 seconds) to make a scoring attempt.
Shooting guard: Known primarily for their scoring and shooting, the shooting guard is usually one of the teams top offensive weapons.

The shot clock is used to time possessions. The offensive team has 24 seconds to make a scoring attempt.
Shooting guard:
Known primarily for their scoring and ballhandling, the shooting guard is usually one of the teams top offensive weapons.

A 30-second clock (or 24 in the NBA) which limits the time a team may have possession of the ball without shooting. If a shot is not put up in this time then possession passes to the other team.
Substitution ...

Turnover: If the offensive team loses possession of the ball without attempting either a field goal or a free throw.
Two (2) points: A goal scored from 2-point field goal area.
U
Umpire: The second court official.

Caffeine Sets are used to ‘jumpstart' your team if you go a few possessions without a score. We usually just use scripted Read & React actions to generate a quick score and refocus us. EOQ stands for End of Quarter.
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Coach Anderson ...

Travelling: foul where the player in possession of the ball takes more than two steps without dribbling.
Turnover: loss of the ball to the other team.
Retrouvez Kipsta sur ...

Make It, Take It - When a player or team scores, they get possession of the ball again.
Man-to-Man Defense - A type of defense in which each defender is responsible for guarding one specific opponent.
Basketball Terms: 'N' ...

Loose Ball Foul - A basketball foul committed while neither team has possession of the ball (such as when going for a rebound).
Offensive Foul - Illegal contact, committed by an offensive player, after the ball is live.

TOPG
Turnovers per game
The number of time per game a player gives up possession via whistle (traveling, charging), steals, or simply throwing the ball away. The total is derived from total turnovers divided by games participated in.

Catch-all saying describing Florida basketball derived from tradition in the O'Connell Center: When possession is awarded to the Gators, public address announcer says "Florida basketball..." and crowd (especially students) responds with "FAN-TASTIC!"
_______ FORRR THREEEEEE! ...

Panic, Participation, Passionate, Penalties, Percentage, Performance, Perimeter, Period, Perspiration, Pessimism, Petrify, Physiotherapy, Pick, Player(s), Playoff spot, Points, Position(ing), Positive, Possession, Postseason, Potent, Power, Practice, Pressure, Prevention, Professional, Program, ...

See also: See also: Basket, Ball, Basketball, Shot, Court

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